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    Microsoft Halts Perfect Dark Reboot and Closes Studio

    Microsoft Halts Perfect Dark Reboot and Closes Studio

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    Helldivers 2 Review Bomb Cape: A Brilliant Troll Move

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    Class Action Claims Sony Overcharges for Digital Games and DLC — Alleged ‘Sony Tax’ Increases Digital Prices by 47%

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    Microsoft Halts Perfect Dark Reboot and Closes Studio

    Microsoft Halts Perfect Dark Reboot and Closes Studio

    Helldivers 2 Review Bomb Cape: A Brilliant Troll Move

    Helldivers 2 Review Bomb Cape: A Brilliant Troll Move

    Lagiacrus, Underwater Combat, Seregios, and More: What to Expect in Monster Hunter Wilds Title Update 2

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    First Look at Resident Evil Requiem Gameplay: Why Capcom Chose Not to Feature Leon as the Protagonist

    Steam Summer Sale Offers Discounts on Death Stranding, Balatro, and More

    Steam Summer Sale Offers Discounts on Death Stranding, Balatro, and More

    Capcom Spotlight Returns Tonight Featuring Pragmata, Street Fighter 6, and Monster Hunter Wilds—But All Eyes on Resident Evil: Requiem

    Capcom Spotlight Returns Tonight Featuring Pragmata, Street Fighter 6, and Monster Hunter Wilds—But All Eyes on Resident Evil: Requiem

  • PlayStation
    Spider-Man Memes from Oblivion Remastered Would Fit Perfectly in The Elder Scrolls 6

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    Weekly Highlight: Maximalism – PlayStation Blog

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    Review: Tomb Raider Pinball on PlayStation 5

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    Maximizing Your Online Casino Bonuses: A Comprehensive Guide

  • Xbox
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    Lonely Mountains: Snow Riders Unveils Exciting New Tricks

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    Time to Complete Every Borderlands Game Before Borderlands 4 Launches

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    Nature’s Allure: A Timely Reminder of Its Power

    Nature’s Allure: A Timely Reminder of Its Power

  • Nintendo
    Schoolgirl Mecha Attends Switch 2 Event in October

    Schoolgirl Mecha Attends Switch 2 Event in October

    Nintendo Releases – July 3, 2025 – News

    Nintendo Releases – July 3, 2025 – News

    Encouraging Update Announced for Switch 2’s Tarnished Edition

    Encouraging Update Announced for Switch 2’s Tarnished Edition

    IzanagiGames Announces Summer Sale Discounts on Four Nintendo Switch Titles

    IzanagiGames Announces Summer Sale Discounts on Four Nintendo Switch Titles

    Minecraft’s New Movie Content: Humorous Yet Superficial

    Minecraft’s New Movie Content: Humorous Yet Superficial

    Kunitsu-Gami: Path of the Goddess Marks First Anniversary with Complimentary Gift

    Kunitsu-Gami: Path of the Goddess Marks First Anniversary with Complimentary Gift

  • PC Gaming
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    Xbox Impacted by Latest Round of Microsoft Layoffs

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    UK Games Expo 2025 – Coverage by That VideoGame Blog

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    Balatro’s Steam Summer Sale Discount: Your Best Bet

    I Reviewed a 34-Inch 240Hz QD-OLED Gaming Monitor That Excels in Performance and Design—at a Surprisingly Affordable Price

    I Reviewed a 34-Inch 240Hz QD-OLED Gaming Monitor That Excels in Performance and Design—at a Surprisingly Affordable Price

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    Chris Avellone Joins Republic Games for New RPG Project

  • Virtual Reality
    Fruit Golf: A Unique Asymmetrical VR Party Experience

    Fruit Golf: A Unique Asymmetrical VR Party Experience

    Meta’s Acquisition of 9 Leading VR Studios Since 2019: Developments and Impact

    Meta’s Acquisition of 9 Leading VR Studios Since 2019: Developments and Impact

    Apple Likely to Release Multiple XR Headsets & Glasses by 2028

    Apple Likely to Release Multiple XR Headsets & Glasses by 2028

    Quest 3S Xbox Edition Quickly Sells Out on Meta, Still Available at Retailers

    Quest 3S Xbox Edition Quickly Sells Out on Meta, Still Available at Retailers

    Bigscreen Beyond 2 Begins Initial Shipments, Targets Complete Fulfillment by September

    Bigscreen Beyond 2 Begins Initial Shipments, Targets Complete Fulfillment by September

    HTC Offers Limited-Time Price Cut on Vive Pro 2 Headset and Bundle

    HTC Offers Limited-Time Price Cut on Vive Pro 2 Headset and Bundle

  • Consoles
    Nintendo Switch 2 Units Reportedly Overheating – Users Experience Freezing and Crashes with Cyberpunk 2077 and Other Less Demanding Games

    Nintendo Switch 2 Units Reportedly Overheating – Users Experience Freezing and Crashes with Cyberpunk 2077 and Other Less Demanding Games

    Nintendo to Adjust Hardware, Game, and Membership Prices in Canada Due to Market Changes — Switch 2 Prices Unchanged, Effective August 1

    Nintendo to Adjust Hardware, Game, and Membership Prices in Canada Due to Market Changes — Switch 2 Prices Unchanged, Effective August 1

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    Tester Claims Switch 2’s 120 Hz Screen Has Slow Response Times, Affecting 60 Hz Gaming

    Tester Claims Switch 2’s 120 Hz Screen Has Slow Response Times, Affecting 60 Hz Gaming

    Adding Non-Steam Games to Your Steam Deck Using Heroic Games Launcher

    Adding Non-Steam Games to Your Steam Deck Using Heroic Games Launcher

    Class Action Claims Sony Overcharges for Digital Games and DLC — Alleged ‘Sony Tax’ Increases Digital Prices by 47%

    Class Action Claims Sony Overcharges for Digital Games and DLC — Alleged ‘Sony Tax’ Increases Digital Prices by 47%

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It’s Time to Admit: Unreal Engine 5 Has Underwhelmed in Most Games So Far, Raising Concerns for Major Upcoming Projects

by Matt Price
November 23, 2024
in Gaming News
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Reflecting on Stalker 2 has made me question if it was a wise move to let Epic Games’ Unreal Engine 5 become the go-to standard in the gaming industry for the foreseeable future. Indeed, GSC Game World’s much-anticipated return with their FPS/survival game wasn’t the most flattering showcase of an UE5-powered release; it had quite a few issues at launch. However, having spent significant time with various UE5 games over these past four years, I’m beginning to think maybe Epic’s impressive engine isn’t as universally beneficial as we were led to believe following those early demos and the buzz around The Matrix Awakens.

Before I dive deeper into this discussion, I should note that I’m no expert in game engines, programming, or 3D modeling. My dabbling was limited to Bethesda’s Creation Engine once upon a time, and my interests in tinkering with tech don’t go beyond being an ‘advanced user.’ Yet, my curiosity about game development and the process of crafting interactive experiences drives me to explore more. And as someone who plays more games than advisable each year, I’ve started to notice certain trends—both positive and negative. Combine this with a bit of hardware knowledge I’ve picked up along the way, and I’m better equipped to understand performance issues than simply saying “this game’s performance is terrible” and requesting a refund (something I recommend doing more often).

Remember the big Fortnite update toward the end of 2022, when they transitioned everything to UE5.1? It was all about exploiting the abilities of Nanite, Lumen, and other high-tech features. After hyping up their new engine and encouraging developers to move beyond the limitations of PS4 and Xbox One, Epic had its crowning moment—inviting everyone to partake in the dazzling new visuals and the wonders of UE5 in an actual AAA online game.

Things, unsurprisingly, didn’t unfold perfectly. Most Fortnite pros were used to cranking down their settings to maximize their performance. But even those with high-end machines who opted for the upgrade were met with more stuttering than they’d endured with UE4’s latter versions and a performance dip that hardly seemed worth it. Even now, diving into a Fortnite match post-driver updates often means dealing with shaders being reloaded on the fly, leading to suboptimal performance—not exactly ideal.

For those unacquainted with shaders: in essence, each hardware setup needs to optimize them beforehand to ensure smooth gameplay. That’s why consoles usually dodge these performance hiccups and why modern PC gaming can be a bit of a rough ride unless your system has ‘learned’ the latest heavy-hitters in the gaming world. Different engines manage this process differently. In UE5’s case, while well-handled optimization can offer breathtaking levels of detail, the accompanying stutter—especially when navigating expansive environments—and inconsistency in shader compilation exacerbate matters.

Take Remnant 2, for example. Even though it uses UE5 quite effectively, introducing stunning lighting effects and intricate details through Lumen and Nanite, the performance demands are steep, even for those with high-end PCs. Many gamers just want fluid gameplay, especially in intense experiences, without worrying about technical hiccups.

So what has the industry turned to, more rapidly than UE5 itself? AI-powered upscaling and frame generation. AMD and Nvidia are championing this effort, with Nvidia leveraging some of the most robust tech on its newer graphics cards. By essentially creating frames on-the-fly, developers push graphical fidelity to levels that hardware struggles to maintain on its own—reminiscent of Crytek’s ambitions back in 2007.

Yet, even with promising advancements in tech capable of ‘creating’ frames, some games remain plagued with stuttering issues, and UE5 often seems the primary culprit. A case in point is 2023’s Immortals of Aveum—a game still rife with technical flaws despite numerous patches and support from FSR3 and DLSS 3. The game’s instability persists despite these aids. This isn’t an isolated occurrence, either—games like the Lords of the Fallen reboot have their share of performance anomalies, like those random freezes, no matter what settings you use, highlighting ongoing struggles even on consoles.

While there are exceptions, such as the impressively smooth and crash-free Hellblade 2—likely thanks to Ninja Theory’s heavy focus on audiovisual presentation within a linear gameplay format—this isn’t the norm. With big titles like the next Witcher, Mass Effect, and Star Wars Jedi games on the horizon, all poised to run on UE5, I’m apprehensive about major studios migrating from their proprietary tech to Epic’s engine, which, outside tech demos, repeatedly underwhelms in practical use.

Perhaps Stalker 2 is the tipping point. While GSC Game World’s oversight is partly to blame, I’m reminded of how effortlessly Dragon Age: The Veilguard delivers a seamless experience across various hardware levels, powered by the once-dismissed Frostbite engine, which many thought was only good for FPS games. Could it be we’ve been misled about Unreal Engine 5’s potential? It’s worth pondering.

Tags: MajorGamesUpcomingConcernsTimeAdmitUnrealEngineUnderwhelmedRaisingProjects
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