Playing Wanderstop on platforms like PS5, Xbox Series X/S, or PC is both intriguing and exciting, especially when the goal is as simple yet charming as brewing a decent cup of tea.
Wanderstop has captured my attention for several reasons. This is the debut game from Ivy Road, a studio founded by Davey Wreden, the creative mind behind the unique experiences of The Stanley Parable and The Beginner’s Guide. These games were famous for their originality and commitment to unique visions. Wanderstop, at first glance through its trailers, appears to fit into the “cozy game” genre—a relaxing, easy-going experience where you run a business, in this case, a tea shop. But given Wreden’s track record, I’m betting there’s more beneath the surface. It’s likely to hold unexpected twists or surprises that will challenge my expectations, which is precisely what I’m hoping for.
Another aspect fueling my anticipation is the diverse critical reception Wanderstop has received. Opinions range from lukewarm acknowledgment to enthusiastic acclaim. I have yet to delve into these reviews, as I prefer to approach the game with fresh eyes, but the variation in responses is intriguing. In an industry where consensus often rules critical opinion, a game that provokes such diverse reactions is something I’m eager to explore, as it suggests the game is doing something out of the ordinary.
This isn’t to say I’ll automatically love the game; it may well be that even if Wanderstop doesn’t win me over, it will likely offer an interesting kind of failure. I’d much rather engage with a game that takes risks and misses the mark than one that plays it safe and succeeds. Of course, there’s also the chance that I might end up loving Wandertop. Although my true feelings remain to be discovered this weekend, right now, I’m relishing this moment—the thrill of approaching a new game with no idea of what lies ahead. Ready to embark on this journey, I’m excited to see where Wanderstop will take me. — Carolyn Petit