Grinding Gear Games has shared the newest patch notes for Path of Exile 2, labeled update 0.2.0f, which brings a slew of updates focusing on a variety of gameplay elements. This patch promises enhancements to Ascendancy Classes, charms, totems, and the game’s endgame content, as well as numerous bug fixes and tweaks to boost overall performance based on player feedback.
Path of Exile 2 launched with quite a rocky start, encountering several technical hitches that dampened initial excitement despite showing significant promise. Since then, GGG has been on a mission to refine the game, continually adding content and resolving issues. These efforts have seen the game accumulate a “Mostly Positive” review score on Steam. However, this success was short-lived; the new Dawn of the Hunt campaign sparked a flurry of negative reviews. Many players felt it was overly demanding and others pointed out persistent performance problems and slow progression. Now, with the newest update, GGG aims to address these concerns and align the game better with player expectations.
This particular patch brings significant changes to Ascendancy classes. For instance, redoing an Ascendancy Trial now allows players to reselect their Ascendancy Class at the Ascension device, but only under specific conditions. You’ll need zero points allocated to the class you wish to respec out of. Also, Ascendancy Trials of Chaos have adjusted level entry requirements, providing more flexibility in when they can be attempted.
Updates to charms are also noteworthy. Belts above level 30 and 60 now feature implicit mods granting charm slots, while existing explicit modifiers for charm slots will no longer roll. Other changes increase the rate at which charm charges refill, making gameplay more dynamic.
Enhancements to the Atlas allow players to bookmark specific map locations, which makes tracking key points easier than ever before. Meanwhile, adjustments to the endgame promise unlimited respawn attempts for Pinnacle Bosses at the easiest difficulty and increase the drop rate of rare monsters in certain maps.
The update also rolls out extensive craft revisions. As new Rune tiers unlock, lower-tier runes will see their drop rates reduced, making way for more valuable high-tier runes at upper levels.
In terms of totem skills, these now start gaining resistances much earlier, scaling up heavily by the time you hit level 20 gems. Additional tweaks to Light Stun mechanics aim to prevent players from being frequently stunned by random, less significant attacks.
Several performance improvements and other assorted fixes have been included to address player concerns about stability and gameplay. Notable bugs fixed in this patch include issues with Ripwire Ballista, Drain Ailments, and Firestorm. These changes collectively look to solve ongoing problems and improve user experience significantly.
Overall, patch 0.2.0f seems catered towards addressing criticism from the community and continuing to shape Path of Exile 2 into a more polished and enjoyable game. With ongoing feedback and persistent updates, GGG appears committed to enhancing the game’s overall offering, clearing the path toward a more refined future for Path of Exile 2.