Freshly unveiled data is shedding light on the global sales performance of PlayStation and Xbox Series consoles, drawing attention from across the gaming community.
The Wall Street Journal has traced console sales starting from the era of the PlayStation 2 and the first Xbox. Remarkably, the PlayStation 2 set an impressive benchmark with sales soaring to 155 million units, while the Xbox trailed significantly at 24.7 million. Fast forward to the PlayStation 3 and Xbox 360 generation, and the playing field levelled somewhat, with PS3 selling 87.4 million units and Xbox 360 following closely at 84 million—almost neck and neck.
Moving into more recent territory, the PlayStation 4 and Xbox One era shows a more distinct divergence. With the PS4 amassing 117 million units sold compared to Xbox One’s 57.9 million, there’s a clear leader in this console war. As for the latest contenders, the PlayStation 5 has achieved sales of 61.7 million units, notably outpacing the Xbox Series X|S, which has sold 28.3 million units—roughly half the PS5’s numbers.
A Twitter post from eXtas1s captures the conversation, highlighting the sales figures as of June 2024, prompting a wave of mixed reactions from fans. While some express disappointment over Xbox’s hardware sales, others are quick to point out that Xbox continues to thrive as a publisher, with hardware sales not reflecting its overall market presence. Critics, meanwhile, debate Xbox’s value proposition, suggesting that its allure primarily lies in its third-party acquisitions rather than its consoles.
Meanwhile, PlayStation 5 has just rolled out an exciting update packed with fresh features. Party Share, the innovative Welcome Hub, adaptive charging for controllers, and personalised 3D audio profiles are now part of the PS5 user experience.
The Welcome Hub is particularly intriguing, allowing players to personalise their home screens with a variety of backgrounds and widget selections. Users seeking even more flexibility can choose from preset layouts. The adaptive charging feature is a win for efficiency, ensuring that controllers connected via USB ports receive optimised power, ultimately conserving energy and enhancing battery life.
On a related note, the developers of “My Time at Portia” have announced a sequel, slated for release on PC, Xbox Series X|S, PS5, and future Nintendo platforms that are still under wraps.